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AI Insights · Timothy · April 2022

Top 5 Tennis Games on iOS in Australia Q1 2022

Discover the performance of the top 5 tennis games on iOS in Australia during Q1 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Tennis Games on iOS in Australia Q1 2022

In the first quarter of 2022, the top 5 tennis games on iOS in Australia showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.

Tennis Clash:Sports Stars Game experienced fluctuations in its weekly revenue, peaking at approximately $10.5K in the week of January 24 and maintaining a general upward trend. Weekly downloads hit a high of around 3.8K in late January but showed a decline towards the end of the quarter, stabilizing at roughly 2.5K. Active users saw a steady increase early in the quarter, reaching a peak of about 12.9K by the end of January, before a gradual decline to around 10.3K by the end of March.

Tennis Arena showed modest revenue growth, with weekly earnings peaking at $150 in early February. The game saw an initial surge in downloads, with a peak of 2.3K in the week of January 24, but this number dropped significantly to 77 by the end of March. Active users followed a similar trend, peaking at 2.4K at the end of January and decreasing to 854 by the end of the quarter.

Virtua Tennis Challenge demonstrated consistent but low revenue, with weekly peaks reaching $41 in early March. Downloads remained stable with minor fluctuations, hitting a maximum of 77 in early February. Active users were steady throughout the quarter, averaging around 300.

Tennis Champs Returns showed minimal revenue, peaking at $20 in late January. Downloads were relatively stable, with a peak of 61 in mid-January but generally hovered around 20-40. Active users remained consistent, averaging just over 100 throughout the quarter.

Ultimate Tennis saw a notable spike in revenue in the first week of January, reaching $264, but generally maintained lower earnings for the rest of the quarter. Downloads were steady but low, peaking at 59 in late January. Active users fluctuated slightly, peaking at 297 in late January and ending the quarter at 208.

For a more in-depth analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022